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View Profile MerwinAtticus

129 Game Reviews

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This game is not consistent meaning that each level works differently where you make it a choice to either obtain some kinda key to unlock one level and then just get to the door in the next level.

Games when made revolve around a concept, but this game was made with a concept but you eventually thought of better things through out but this is why the game is inconsistent!

You just choose a particular concept and try to work around it, in such a way each level feels similar but just a little harder at every stage.

I understand you put in a lot of effort into this game.
But the boss felt a little difficult, gave me a head ache.
I'm not complaining, but maybe the Long bar must be scaled down a bit so that you can dodge it efficiently. It's just my opinion.

I suggest you make the back ground a bit cleaner, so it's more appealing to the eye!

But 'A' for effort buddy.
Well done and Good Luck further !

JacobMcKissock responds:

Thanks for your insight! I also thought the boss battle was tricky, I’ll get right on fixing it!

What is this abomination ?????
God save us all !!
I get it, it's a joke but at least let me beat the angle!!!!!!!

UncleBibby responds:

you can jump on the angel's head for massive damage (7 successful stomps should beat the angel), or mash the down arrow really fast for a steady stream of small attacks (34 successful hits should beat the angel). If you see the "ISRAEL!!!" screen, that means you beat the angel!

This game deserves 5 stars!
Wow
Well done.

But its hard to find players on servers.
spent almost an hour playing this game !
This game is almost flawless but there was one issue with switching guns.
Whenever you switched guns the player abruptly turned at random directions.

The game needs a mini map too!

Everything else was perfectly fine.
Well done

Ahaha, your next game should be Barbie dress up xD

Maybe add in some animation for different combinations of clothes put!
Like create poses for each set of combinations, like in games when you equip items you can "taunt"
an animation specially made for that item.

Anyway Good Luck further!

This is a really cool concept, well executed.
The visuals were cool and the sfx were also well thought of!

The only problem was with clicking in space to make the jumps.
I know its a game where you need to think outside the box, but clicking on points you would least imagine did't quite feel right.Just my opinion!
Like the other person stated, It was really short but you could work on it a little more.
You came up with a cool concept and you can come up with more levels.

Well done on your game and Good Luck further!

Definitely better than Kinder 1

Well done on your game.
But here are somethings that I found that bothered me, I hope you work on them to make this game better and find it Rewarding !
But remember 'A' for effort !

The beginning of the game had elements where bats flew at a much higher altitude that could not be reached, so to me that felt like unwanted effort but one or two came straight towards you.

You could maybe lower their altitudes so that you can have something to attack.
Here's the link as to what I mean.

https://drive.google.com/file/d/1DL5B5OpMi3RZ0d1FOBtF6DQsNz72L2mQ/view?usp=sharing

After going through the first door, the music turned spooky as hell!
I think you need to find something else for that room replacing that spooky music a little less spookier maybe :) (a little late for Halloween aren't we? xD).
Also I noticed that were some platforms where you climbed a ladder to reach and jumped , but also that had no reward meaning you wasted extra time on something that gives the player nothing. So I suggest you add in a lamp stand there or something that gave you hearts or collectible.

https://drive.google.com/file/d/1I2jqsIJQC8qC5wWAjMEAGyVhi5AzqpbE/view?usp=sharing

I also think you need to redo the colors on Simon because his clothes are the same as the walls in that region.
Also the pixels art was really amazing I really appreciate the amount of effort put into the visuals.
It could have been a little better if you could make an animation for climbing ladders too wouldn't it ?

So the next door, you land on a platform and a swarm of bats head towards you and you either dodge them/ attack them or just hit.
Then you wait for a moving platform to reach you and you land the jump, but unfortunately you don't seem to move along the plane but you fall of as it moves away from you.Meaning it does not seem to carry you over.

If you are not sure as to how to fix it I suggest you close the gap by adding in more standing planes so you could make the jumps than take that moving plane. Just my suggestion :)
also this game needs some kind of check point because the boss in the 3rd door seems hard!

So this is all that I could find out until the big bat(Boss?) But there's more to this game.
Can't wait to play more.
Good Luck further !

Diebug6 responds:

thaks, i'll take all your comments into consideration, the bats on the first level, the ones that fly on a higher level are supposed to be like for set the tone or something like that, but i see what you mean, again thanks for your comment

The game did not load :(
It was just a brown screen !
Please check

Miketheboss2005 responds:

I under estimated the resolution that newgrounds handles

im still thinking if i want to fix this or abandon the project. In the end this type of game has been done
hundreds of times so i dont think its worth the effort.

im about to release a different title called -Twitch Streamer Simulator- So check it out if you are
interested.

it is a basic clicker game where you just try to get as much money and subscribers.

also,
i would really like if you gave me ideas for games for me to make. i`ve reached a writer`s block.
Nothing too complex though. If you do it i`ll also put you in the credits.

-Miketheboss2005

Simple.
Calm music helps with respiration.
To be inspired from a talk is something, I suggest you do something a little more serious xD

I like how the artist created the animation frame by frame and I guess he put it in the background and the Inhale/Exhale in the foreground.
He either reduced the opacity or used a lighter color for the characters' animation.
In my opinion it would be best to focus on the concept of breathing so it needs to be darker that way players are not distracted by minor details like this.

Also after the song is over it does not loop back, it just stops.Something that bugged me was how the animation started for quick strokes on the spacebar, i'm sure you noticed.Maybe set in individual sets of animation for multiple keystrokes?

Also you could add in a timer that counts down along with a counter for successful breaths, and if the conditions are met then you can unlock achievements and awards or something like just to keep em going.

Well done on your game and Good Luck !

I cannot understand what the goal of the game is, but crossing the road to collect kinder eggs and just 1 level just isn't enough.

I hope you put English also might help.
Some times there are not many cars coming at all.
Increase the difficulty and also add in more levels.

Good Luck !

Joined on 2/16/17

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